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Tomb Raider Retrospective: Part 4

Eidos had a real hit on their hands with the Tomb Raider series. Taking on all complaints and praise, they gave us a real corker with a lot more focus on story and a little less jet-setting. In Tomb...

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Tomb Raider Retrospective: Part 6

Early into the plot of The Angel of Darkness you realise that Lara will be facing her most sinister, insidious and dastardly enemy so far. Yes control problems and serious bugs throughout the game...

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Lara Croft and the Guardian of Light

Tomb Raider fans beware; we are treading on new and unfamiliar grounds here. From the opening slideshow intro to having the Square-Enix name as top billing tells you that a lot has changed since Lara’s...

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Ian Livingstone – EI10 Interview

Ian Livingstone (OBE) is one of those fundamental figureheads in the industry having started Games Workshop in 1975 and then going on to create the Fighting Fantasy gamebooks with Steve Jackson, which...

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Microsoft Press Conference – E3 2011

This may come across as far too many headings, but we wanted to make it easy to skip bits you’re not interested in… And writing the headings is kind of fun: Eat Your Greens! The pre-show lighting,...

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Lara’s Media Problem

Three weeks ago London’s Metro, much like the rest of the country’s media, published an article relating to the potential rape of the young Lara Croft in the newest Tomb Raider game. The coverage that...

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London MCM Expo October 2012: The Previews

By the time you read this,many will have already gotten their hands on a copy of Assassin’s Creed 3 and hopefully have spent many hours gleefully ramming tomahawks into skull cavities. For those...

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Recognizing Anatomy, Seeing Gender: Why “see” gender in videogames?

Why see gender in videogames?  Well, first off – we already see gender, right? That’s a dude; that’s a chick. Gender: seen. Right? Not quite – that’s recognizing anatomy. Seeing gender, as snooty...

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Tomb Raider

Adventure stories have long fuelled our collective imagination.  For many years these tales of champions and their countless heroic exploits has been part of the popular zeitgeist.  These yarns first...

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GFF 2014- Storywriting for Games

Monday brought another evening of games related fun, and, depending on your outlook arguably the most interesting event of the lot. The CCA hosted a discussion panel on storywriting for games, as part...

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